Notice (8): Undefined index: sortby [APP/View/Games/index.ctp, line 19]Code Context <div class="sort-view"> <select class="my-select browse-select"> <?php if($filter_data['sortby']=='release_desc'){ $viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] 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your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 19 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
<div class="sort-view"> <select class="my-select browse-select"> <?php if($filter_data['sortby']=='release_desc'){
<div class="sort-view">
<select class="my-select browse-select">
<?php if($filter_data['sortby']=='release_desc'){
$viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 2 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 3 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 4 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. 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Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'
include - APP/View/Games/index.ctp, line 19 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
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'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth 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'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-desc"; $sort_title = 'Release Date'; }elseif($filter_data['sortby']=='release_asc'){
$sort_class = "sort-desc";
$sort_title = 'Release Date';
}elseif($filter_data['sortby']=='release_asc'){
include - APP/View/Games/index.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
Notice (8): Undefined index: sortby [APP/View/Games/index.ctp, line 25]Code Context $sort_class = "sort-asc"; $sort_title = 'Release Date'; }elseif($filter_data['sortby']=='title_desc'){ $viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 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your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. 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Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 25 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-asc"; $sort_title = 'Release Date'; }elseif($filter_data['sortby']=='title_desc'){
$sort_class = "sort-asc";
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include - APP/View/Games/index.ctp, line 25 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
Notice (8): Undefined index: sortby [APP/View/Games/index.ctp, line 28]Code Context $sort_class = "sort-desc"; $sort_title = 'Title'; }elseif($filter_data['sortby']=='title_asc'){ $viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => 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Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth 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'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 28 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-desc"; $sort_title = 'Title'; }elseif($filter_data['sortby']=='title_asc'){
$sort_title = 'Title';
}elseif($filter_data['sortby']=='title_asc'){
include - APP/View/Games/index.ctp, line 28 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
Notice (8): Undefined index: sortby [APP/View/Games/index.ctp, line 31]Code Context $sort_class = "sort-asc"; $sort_title = 'Title'; }elseif($filter_data['sortby']=='scary_desc'){ $viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => 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array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. 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Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 31 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-asc"; $sort_title = 'Title'; }elseif($filter_data['sortby']=='scary_desc'){
}elseif($filter_data['sortby']=='scary_desc'){
include - APP/View/Games/index.ctp, line 31 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
Notice (8): Undefined index: sortby [APP/View/Games/index.ctp, line 34]Code Context $sort_class = "sort-desc"; $sort_title = 'Scary'; }elseif($filter_data['sortby']=='scary_asc'){ $viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => 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Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth 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'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 34 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-desc"; $sort_title = 'Scary'; }elseif($filter_data['sortby']=='scary_asc'){
$sort_title = 'Scary';
}elseif($filter_data['sortby']=='scary_asc'){
include - APP/View/Games/index.ctp, line 34 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
Notice (8): Undefined index: sortby [APP/View/Games/index.ctp, line 37]Code Context $sort_class = "sort-asc"; $sort_title = 'Scary'; }elseif($filter_data['sortby']=='jumpscare_desc'){ $viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' 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array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. 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Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 37 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-asc"; $sort_title = 'Scary'; }elseif($filter_data['sortby']=='jumpscare_desc'){
}elseif($filter_data['sortby']=='jumpscare_desc'){
include - APP/View/Games/index.ctp, line 37 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
Notice (8): Undefined index: sortby [APP/View/Games/index.ctp, line 40]Code Context $sort_class = "sort-desc"; $sort_title = 'Jumpscare'; }elseif($filter_data['sortby']=='jumpscare_asc'){ $viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 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your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth 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'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 40 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-desc"; $sort_title = 'Jumpscare'; }elseif($filter_data['sortby']=='jumpscare_asc'){
$sort_title = 'Jumpscare';
}elseif($filter_data['sortby']=='jumpscare_asc'){
include - APP/View/Games/index.ctp, line 40 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
Notice (8): Undefined index: sortby [APP/View/Games/index.ctp, line 43]Code Context $sort_class = "sort-asc"; $sort_title = 'Jumpscare'; }elseif($filter_data['sortby']=='metacritic_desc'){ $viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 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'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. 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Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 43 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-asc"; $sort_title = 'Jumpscare'; }elseif($filter_data['sortby']=='metacritic_desc'){
}elseif($filter_data['sortby']=='metacritic_desc'){
include - APP/View/Games/index.ctp, line 43 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
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your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth 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'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game'include - APP/View/Games/index.ctp, line 46 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$sort_class = "sort-desc"; $sort_title = 'Metacritic Rating'; }elseif($filter_data['sortby']=='metacritic_asc'){
$sort_title = 'Metacritic Rating';
}elseif($filter_data['sortby']=='metacritic_asc'){
include - APP/View/Games/index.ctp, line 46 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$url_for_pf_filter = array_merge($url_for_pf_filter, array('pf' => $pv['Platform']['slug'])); ?> <option <?php echo ($selected_pf['Platform']['slug']==$pv['Platform']['slug']) ? "selected": ""; ?> value="<?php echo $this->Html->url($url_for_pf_filter); ?>" style="color: <?php echo $pv['Platform']['color']; ?>"><?php echo $pv['Platform']['name']; ?></option>
$url_for_pf_filter = array_merge($url_for_pf_filter, array('pf' => $pv['Platform']['slug']));
?>
<option <?php echo ($selected_pf['Platform']['slug']==$pv['Platform']['slug']) ? "selected": ""; ?> value="<?php echo $this->Html->url($url_for_pf_filter); ?>" style="color: <?php echo $pv['Platform']['color']; ?>"><?php echo $pv['Platform']['name']; ?></option>
$viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 2 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 3 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 4 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2', 'pf' => '' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game' $sort_class = '' $sort_title = 'Release Date' $sort_target = 'metacritic_desc' $url_for_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_reset_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_pf_filter = array( 'controller' => 'games', 'action' => 'index', 'pf' => 'mac' ) $pfObj = object(Platform) { name => 'Platform' validate => array( 'name' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ) ) useDbConfig => 'default' useTable => 'platforms' id => false data => array() schemaName => 'scaredtoplay_db' table => 'platforms' primaryKey => 'id' validationErrors => array() validationDomain => null tablePrefix => '' plugin => null alias => 'Platform' tableToModel => array( 'platforms' => 'Platform' ) cacheQueries => false belongsTo => array() hasOne => array() hasMany => array() hasAndBelongsToMany => array() actsAs => null Behaviors => object(BehaviorCollection) {} whitelist => array() cacheSources => true findQueryType => null recursive => (int) 1 order => null virtualFields => array() __backAssociation => array() __backInnerAssociation => array() __backOriginalAssociation => array() __backContainableAssociation => array() __safeUpdateMode => false useConsistentAfterFind => true findMethods => array( 'all' => true, 'first' => true, 'count' => true, 'neighbors' => true, 'list' => true, 'threaded' => true ) [protected] _schema => array( 'id' => array( [maximum depth reached] ), 'gb_id' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ), 'name' => array( [maximum depth reached] ), 'slug' => array( [maximum depth reached] ), 'icon' => array( [maximum depth reached] ), 'color' => array( [maximum depth reached] ), 'status' => array( [maximum depth reached] ), 'display_in_filter' => array( [maximum depth reached] ), 'created' => array( [maximum depth reached] ), 'modified' => array( [maximum depth reached] ) ) [protected] _associationKeys => array( 'belongsTo' => array( [maximum depth reached] ), 'hasOne' => array( [maximum depth reached] ), 'hasMany' => array( [maximum depth reached] ), 'hasAndBelongsToMany' => array( [maximum depth reached] ) ) [protected] _associations => array( (int) 0 => 'belongsTo', (int) 1 => 'hasOne', (int) 2 => 'hasMany', (int) 3 => 'hasAndBelongsToMany' ) [protected] _insertID => null [protected] _sourceConfigured => true [protected] _eventManager => object(CakeEventManager) {} [protected] _validator => null } $platforms = array( (int) 0 => array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ), (int) 1 => array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ), (int) 2 => array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ), (int) 3 => array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ), (int) 4 => array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ), (int) 5 => array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ), (int) 6 => array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ), (int) 7 => array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ), (int) 8 => array( 'Platform' => array( 'id' => '60', 'name' => 'iPod', 'color' => '#FFFFFF', 'slug' => 'ipod' ) ), (int) 9 => array( 'Platform' => array( 'id' => '81', 'name' => 'PC', 'color' => '#01C5F7', 'slug' => 'pc' ) ), (int) 10 => array( 'Platform' => array( 'id' => '83', 'name' => 'iPhone', 'color' => '#949494', 'slug' => 'iphone' ) ), (int) 11 => array( 'Platform' => array( 'id' => '103', 'name' => 'Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds' ) ), (int) 12 => array( 'Platform' => array( 'id' => '107', 'name' => 'iPad', 'color' => '#949494', 'slug' => 'ipad' ) ), (int) 13 => array( 'Platform' => array( 'id' => '109', 'name' => 'Android', 'color' => '#97bf21', 'slug' => 'android' ) ), (int) 14 => array( 'Platform' => array( 'id' => '110', 'name' => 'Windows Phone', 'color' => '#FFFFFF', 'slug' => 'windows-phone' ) ), (int) 15 => array( 'Platform' => array( 'id' => '115', 'name' => 'PlayStation Vita', 'color' => '#243088', 'slug' => 'playstation-vita' ) ), (int) 16 => array( 'Platform' => array( 'id' => '123', 'name' => 'Nintendo 3DS eShop', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds-eshop' ) ), (int) 17 => array( 'Platform' => array( 'id' => '124', 'name' => 'Wii U', 'color' => '#00ACCA', 'slug' => 'wii-u' ) ), (int) 18 => array( 'Platform' => array( 'id' => '128', 'name' => 'PlayStation Network (Vita)', 'color' => '#6a89c7', 'slug' => 'playstation-network-vita' ) ), (int) 19 => array( 'Platform' => array( 'id' => '130', 'name' => 'Xbox One', 'color' => '#1E9D2C', 'slug' => 'xbox-one' ) ), (int) 20 => array( 'Platform' => array( 'id' => '131', 'name' => 'PlayStation 4', 'color' => '#4167B3', 'slug' => 'playstation-4' ) ), (int) 21 => array( 'Platform' => array( 'id' => '137', 'name' => 'Linux', 'color' => '#000000', 'slug' => 'linux' ) ), (int) 22 => array( 'Platform' => array( 'id' => '139', 'name' => 'Ouya', 'color' => '#FFFFFF', 'slug' => 'ouya' ) ), (int) 23 => array( 'Platform' => array( 'id' => '141', 'name' => 'New Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'new-nintendo-3ds' ) ), (int) 24 => array( 'Platform' => array( 'id' => '142', 'name' => 'Nintendo Switch', 'color' => '#e60012', 'slug' => 'nintendo-switch' ) ) ) $pv = array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ) $pk = (int) 0
include - APP/View/Games/index.ctp, line 177 View::_evaluate() - CORE/Cake/View/View.php, line 971 View::_render() - CORE/Cake/View/View.php, line 933 View::render() - CORE/Cake/View/View.php, line 473 Controller::render() - CORE/Cake/Controller/Controller.php, line 968 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 200 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 167 [main] - APP/webroot/index.php, line 122
$viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 2 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 3 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 4 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2', 'pf' => '' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game' $sort_class = '' $sort_title = 'Release Date' $sort_target = 'metacritic_desc' $url_for_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_reset_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_pf_filter = array( 'controller' => 'games', 'action' => 'index', 'pf' => 'playstation-portable' ) $pfObj = object(Platform) { name => 'Platform' validate => array( 'name' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ) ) useDbConfig => 'default' useTable => 'platforms' id => false data => array() schemaName => 'scaredtoplay_db' table => 'platforms' primaryKey => 'id' validationErrors => array() validationDomain => null tablePrefix => '' plugin => null alias => 'Platform' tableToModel => array( 'platforms' => 'Platform' ) cacheQueries => false belongsTo => array() hasOne => array() hasMany => array() hasAndBelongsToMany => array() actsAs => null Behaviors => object(BehaviorCollection) {} whitelist => array() cacheSources => true findQueryType => null recursive => (int) 1 order => null virtualFields => array() __backAssociation => array() __backInnerAssociation => array() __backOriginalAssociation => array() __backContainableAssociation => array() __safeUpdateMode => false useConsistentAfterFind => true findMethods => array( 'all' => true, 'first' => true, 'count' => true, 'neighbors' => true, 'list' => true, 'threaded' => true ) [protected] _schema => array( 'id' => array( [maximum depth reached] ), 'gb_id' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ), 'name' => array( [maximum depth reached] ), 'slug' => array( [maximum depth reached] ), 'icon' => array( [maximum depth reached] ), 'color' => array( [maximum depth reached] ), 'status' => array( [maximum depth reached] ), 'display_in_filter' => array( [maximum depth reached] ), 'created' => array( [maximum depth reached] ), 'modified' => array( [maximum depth reached] ) ) [protected] _associationKeys => array( 'belongsTo' => array( [maximum depth reached] ), 'hasOne' => array( [maximum depth reached] ), 'hasMany' => array( [maximum depth reached] ), 'hasAndBelongsToMany' => array( [maximum depth reached] ) ) [protected] _associations => array( (int) 0 => 'belongsTo', (int) 1 => 'hasOne', (int) 2 => 'hasMany', (int) 3 => 'hasAndBelongsToMany' ) [protected] _insertID => null [protected] _sourceConfigured => true [protected] _eventManager => object(CakeEventManager) {} [protected] _validator => null } $platforms = array( (int) 0 => array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ), (int) 1 => array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ), (int) 2 => array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ), (int) 3 => array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ), (int) 4 => array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ), (int) 5 => array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ), (int) 6 => array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ), (int) 7 => array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ), (int) 8 => array( 'Platform' => array( 'id' => '60', 'name' => 'iPod', 'color' => '#FFFFFF', 'slug' => 'ipod' ) ), (int) 9 => array( 'Platform' => array( 'id' => '81', 'name' => 'PC', 'color' => '#01C5F7', 'slug' => 'pc' ) ), (int) 10 => array( 'Platform' => array( 'id' => '83', 'name' => 'iPhone', 'color' => '#949494', 'slug' => 'iphone' ) ), (int) 11 => array( 'Platform' => array( 'id' => '103', 'name' => 'Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds' ) ), (int) 12 => array( 'Platform' => array( 'id' => '107', 'name' => 'iPad', 'color' => '#949494', 'slug' => 'ipad' ) ), (int) 13 => array( 'Platform' => array( 'id' => '109', 'name' => 'Android', 'color' => '#97bf21', 'slug' => 'android' ) ), (int) 14 => array( 'Platform' => array( 'id' => '110', 'name' => 'Windows Phone', 'color' => '#FFFFFF', 'slug' => 'windows-phone' ) ), (int) 15 => array( 'Platform' => array( 'id' => '115', 'name' => 'PlayStation Vita', 'color' => '#243088', 'slug' => 'playstation-vita' ) ), (int) 16 => array( 'Platform' => array( 'id' => '123', 'name' => 'Nintendo 3DS eShop', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds-eshop' ) ), (int) 17 => array( 'Platform' => array( 'id' => '124', 'name' => 'Wii U', 'color' => '#00ACCA', 'slug' => 'wii-u' ) ), (int) 18 => array( 'Platform' => array( 'id' => '128', 'name' => 'PlayStation Network (Vita)', 'color' => '#6a89c7', 'slug' => 'playstation-network-vita' ) ), (int) 19 => array( 'Platform' => array( 'id' => '130', 'name' => 'Xbox One', 'color' => '#1E9D2C', 'slug' => 'xbox-one' ) ), (int) 20 => array( 'Platform' => array( 'id' => '131', 'name' => 'PlayStation 4', 'color' => '#4167B3', 'slug' => 'playstation-4' ) ), (int) 21 => array( 'Platform' => array( 'id' => '137', 'name' => 'Linux', 'color' => '#000000', 'slug' => 'linux' ) ), (int) 22 => array( 'Platform' => array( 'id' => '139', 'name' => 'Ouya', 'color' => '#FFFFFF', 'slug' => 'ouya' ) ), (int) 23 => array( 'Platform' => array( 'id' => '141', 'name' => 'New Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'new-nintendo-3ds' ) ), (int) 24 => array( 'Platform' => array( 'id' => '142', 'name' => 'Nintendo Switch', 'color' => '#e60012', 'slug' => 'nintendo-switch' ) ) ) $pv = array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ) $pk = (int) 1
$viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 2 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 3 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 4 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. 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Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2', 'pf' => '' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game' $sort_class = '' $sort_title = 'Release Date' $sort_target = 'metacritic_desc' $url_for_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_reset_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_pf_filter = array( 'controller' => 'games', 'action' => 'index', 'pf' => 'playstation-2' ) $pfObj = object(Platform) { name => 'Platform' validate => array( 'name' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ) ) useDbConfig => 'default' useTable => 'platforms' id => false data => array() schemaName => 'scaredtoplay_db' table => 'platforms' primaryKey => 'id' validationErrors => array() validationDomain => null tablePrefix => '' plugin => null alias => 'Platform' tableToModel => array( 'platforms' => 'Platform' ) cacheQueries => false belongsTo => array() hasOne => array() hasMany => array() hasAndBelongsToMany => array() actsAs => null Behaviors => object(BehaviorCollection) {} whitelist => array() cacheSources => true findQueryType => null recursive => (int) 1 order => null virtualFields => array() __backAssociation => array() __backInnerAssociation => array() __backOriginalAssociation => array() __backContainableAssociation => array() __safeUpdateMode => false useConsistentAfterFind => true findMethods => array( 'all' => true, 'first' => true, 'count' => true, 'neighbors' => true, 'list' => true, 'threaded' => true ) [protected] _schema => array( 'id' => array( [maximum depth reached] ), 'gb_id' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ), 'name' => array( [maximum depth reached] ), 'slug' => array( [maximum depth reached] ), 'icon' => array( [maximum depth reached] ), 'color' => array( [maximum depth reached] ), 'status' => array( [maximum depth reached] ), 'display_in_filter' => array( [maximum depth reached] ), 'created' => array( [maximum depth reached] ), 'modified' => array( [maximum depth reached] ) ) [protected] _associationKeys => array( 'belongsTo' => array( [maximum depth reached] ), 'hasOne' => array( [maximum depth reached] ), 'hasMany' => array( [maximum depth reached] ), 'hasAndBelongsToMany' => array( [maximum depth reached] ) ) [protected] _associations => array( (int) 0 => 'belongsTo', (int) 1 => 'hasOne', (int) 2 => 'hasMany', (int) 3 => 'hasAndBelongsToMany' ) [protected] _insertID => null [protected] _sourceConfigured => true [protected] _eventManager => object(CakeEventManager) {} [protected] _validator => null } $platforms = array( (int) 0 => array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ), (int) 1 => array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ), (int) 2 => array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ), (int) 3 => array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ), (int) 4 => array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ), (int) 5 => array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ), (int) 6 => array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ), (int) 7 => array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ), (int) 8 => array( 'Platform' => array( 'id' => '60', 'name' => 'iPod', 'color' => '#FFFFFF', 'slug' => 'ipod' ) ), (int) 9 => array( 'Platform' => array( 'id' => '81', 'name' => 'PC', 'color' => '#01C5F7', 'slug' => 'pc' ) ), (int) 10 => array( 'Platform' => array( 'id' => '83', 'name' => 'iPhone', 'color' => '#949494', 'slug' => 'iphone' ) ), (int) 11 => array( 'Platform' => array( 'id' => '103', 'name' => 'Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds' ) ), (int) 12 => array( 'Platform' => array( 'id' => '107', 'name' => 'iPad', 'color' => '#949494', 'slug' => 'ipad' ) ), (int) 13 => array( 'Platform' => array( 'id' => '109', 'name' => 'Android', 'color' => '#97bf21', 'slug' => 'android' ) ), (int) 14 => array( 'Platform' => array( 'id' => '110', 'name' => 'Windows Phone', 'color' => '#FFFFFF', 'slug' => 'windows-phone' ) ), (int) 15 => array( 'Platform' => array( 'id' => '115', 'name' => 'PlayStation Vita', 'color' => '#243088', 'slug' => 'playstation-vita' ) ), (int) 16 => array( 'Platform' => array( 'id' => '123', 'name' => 'Nintendo 3DS eShop', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds-eshop' ) ), (int) 17 => array( 'Platform' => array( 'id' => '124', 'name' => 'Wii U', 'color' => '#00ACCA', 'slug' => 'wii-u' ) ), (int) 18 => array( 'Platform' => array( 'id' => '128', 'name' => 'PlayStation Network (Vita)', 'color' => '#6a89c7', 'slug' => 'playstation-network-vita' ) ), (int) 19 => array( 'Platform' => array( 'id' => '130', 'name' => 'Xbox One', 'color' => '#1E9D2C', 'slug' => 'xbox-one' ) ), (int) 20 => array( 'Platform' => array( 'id' => '131', 'name' => 'PlayStation 4', 'color' => '#4167B3', 'slug' => 'playstation-4' ) ), (int) 21 => array( 'Platform' => array( 'id' => '137', 'name' => 'Linux', 'color' => '#000000', 'slug' => 'linux' ) ), (int) 22 => array( 'Platform' => array( 'id' => '139', 'name' => 'Ouya', 'color' => '#FFFFFF', 'slug' => 'ouya' ) ), (int) 23 => array( 'Platform' => array( 'id' => '141', 'name' => 'New Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'new-nintendo-3ds' ) ), (int) 24 => array( 'Platform' => array( 'id' => '142', 'name' => 'Nintendo Switch', 'color' => '#e60012', 'slug' => 'nintendo-switch' ) ) ) $pv = array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ) $pk = (int) 2
$viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 2 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 3 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 4 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. 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Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2', 'pf' => '' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game' $sort_class = '' $sort_title = 'Release Date' $sort_target = 'metacritic_desc' $url_for_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_reset_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_pf_filter = array( 'controller' => 'games', 'action' => 'index', 'pf' => 'xbox-360' ) $pfObj = object(Platform) { name => 'Platform' validate => array( 'name' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ) ) useDbConfig => 'default' useTable => 'platforms' id => false data => array() schemaName => 'scaredtoplay_db' table => 'platforms' primaryKey => 'id' validationErrors => array() validationDomain => null tablePrefix => '' plugin => null alias => 'Platform' tableToModel => array( 'platforms' => 'Platform' ) cacheQueries => false belongsTo => array() hasOne => array() hasMany => array() hasAndBelongsToMany => array() actsAs => null Behaviors => object(BehaviorCollection) {} whitelist => array() cacheSources => true findQueryType => null recursive => (int) 1 order => null virtualFields => array() __backAssociation => array() __backInnerAssociation => array() __backOriginalAssociation => array() __backContainableAssociation => array() __safeUpdateMode => false useConsistentAfterFind => true findMethods => array( 'all' => true, 'first' => true, 'count' => true, 'neighbors' => true, 'list' => true, 'threaded' => true ) [protected] _schema => array( 'id' => array( [maximum depth reached] ), 'gb_id' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ), 'name' => array( [maximum depth reached] ), 'slug' => array( [maximum depth reached] ), 'icon' => array( [maximum depth reached] ), 'color' => array( [maximum depth reached] ), 'status' => array( [maximum depth reached] ), 'display_in_filter' => array( [maximum depth reached] ), 'created' => array( [maximum depth reached] ), 'modified' => array( [maximum depth reached] ) ) [protected] _associationKeys => array( 'belongsTo' => array( [maximum depth reached] ), 'hasOne' => array( [maximum depth reached] ), 'hasMany' => array( [maximum depth reached] ), 'hasAndBelongsToMany' => array( [maximum depth reached] ) ) [protected] _associations => array( (int) 0 => 'belongsTo', (int) 1 => 'hasOne', (int) 2 => 'hasMany', (int) 3 => 'hasAndBelongsToMany' ) [protected] _insertID => null [protected] _sourceConfigured => true [protected] _eventManager => object(CakeEventManager) {} [protected] _validator => null } $platforms = array( (int) 0 => array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ), (int) 1 => array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ), (int) 2 => array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ), (int) 3 => array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ), (int) 4 => array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ), (int) 5 => array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ), (int) 6 => array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ), (int) 7 => array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ), (int) 8 => array( 'Platform' => array( 'id' => '60', 'name' => 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24 => array( 'Platform' => array( 'id' => '142', 'name' => 'Nintendo Switch', 'color' => '#e60012', 'slug' => 'nintendo-switch' ) ) ) $pv = array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ) $pk = (int) 3
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=> '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2', 'pf' => '' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game' $sort_class = '' $sort_title = 'Release Date' $sort_target = 'metacritic_desc' $url_for_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_reset_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_pf_filter = array( 'controller' => 'games', 'action' => 'index', 'pf' => 'playstation' ) $pfObj = object(Platform) { name => 'Platform' validate => array( 'name' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ) ) useDbConfig => 'default' useTable => 'platforms' id => false data => array() schemaName => 'scaredtoplay_db' table => 'platforms' primaryKey => 'id' validationErrors => array() validationDomain => null tablePrefix => '' plugin => null alias => 'Platform' tableToModel => array( 'platforms' => 'Platform' ) cacheQueries => false belongsTo => array() hasOne => array() hasMany => array() hasAndBelongsToMany => array() actsAs => null Behaviors => object(BehaviorCollection) {} whitelist => array() cacheSources => true findQueryType => null recursive => (int) 1 order => null virtualFields => array() __backAssociation => array() __backInnerAssociation => array() __backOriginalAssociation => array() __backContainableAssociation => array() __safeUpdateMode => false useConsistentAfterFind => true findMethods => array( 'all' => true, 'first' => true, 'count' => true, 'neighbors' => true, 'list' => true, 'threaded' => true ) [protected] _schema => array( 'id' => array( [maximum depth reached] ), 'gb_id' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ), 'name' => array( [maximum depth reached] ), 'slug' => array( [maximum depth reached] ), 'icon' => array( [maximum depth reached] ), 'color' => array( [maximum depth reached] ), 'status' => array( [maximum depth reached] ), 'display_in_filter' => array( [maximum depth reached] ), 'created' => array( [maximum depth reached] ), 'modified' => array( [maximum depth reached] ) ) [protected] _associationKeys => array( 'belongsTo' => array( [maximum depth reached] ), 'hasOne' => array( [maximum depth reached] ), 'hasMany' => array( [maximum depth reached] ), 'hasAndBelongsToMany' => array( [maximum depth reached] ) ) [protected] _associations => array( (int) 0 => 'belongsTo', (int) 1 => 'hasOne', (int) 2 => 'hasMany', (int) 3 => 'hasAndBelongsToMany' ) [protected] _insertID => null [protected] _sourceConfigured => true [protected] _eventManager => object(CakeEventManager) {} [protected] _validator => null } $platforms = array( (int) 0 => array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ), (int) 1 => array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ), (int) 2 => array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ), (int) 3 => array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ), (int) 4 => array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ), (int) 5 => array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ), (int) 6 => array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ), (int) 7 => array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ), (int) 8 => array( 'Platform' => array( 'id' => '60', 'name' => 'iPod', 'color' => '#FFFFFF', 'slug' => 'ipod' ) ), (int) 9 => array( 'Platform' => array( 'id' => '81', 'name' => 'PC', 'color' => '#01C5F7', 'slug' => 'pc' ) ), (int) 10 => array( 'Platform' => array( 'id' => '83', 'name' => 'iPhone', 'color' => '#949494', 'slug' => 'iphone' ) ), (int) 11 => array( 'Platform' => array( 'id' => '103', 'name' => 'Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds' ) ), (int) 12 => array( 'Platform' => array( 'id' => '107', 'name' => 'iPad', 'color' => '#949494', 'slug' => 'ipad' ) ), (int) 13 => array( 'Platform' => array( 'id' => '109', 'name' => 'Android', 'color' => '#97bf21', 'slug' => 'android' ) ), (int) 14 => array( 'Platform' => array( 'id' => '110', 'name' => 'Windows Phone', 'color' => '#FFFFFF', 'slug' => 'windows-phone' ) ), (int) 15 => array( 'Platform' => array( 'id' => '115', 'name' => 'PlayStation Vita', 'color' => '#243088', 'slug' => 'playstation-vita' ) ), (int) 16 => array( 'Platform' => array( 'id' => '123', 'name' => 'Nintendo 3DS eShop', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds-eshop' ) ), (int) 17 => array( 'Platform' => array( 'id' => '124', 'name' => 'Wii U', 'color' => '#00ACCA', 'slug' => 'wii-u' ) ), (int) 18 => array( 'Platform' => array( 'id' => '128', 'name' => 'PlayStation Network (Vita)', 'color' => '#6a89c7', 'slug' => 'playstation-network-vita' ) ), (int) 19 => array( 'Platform' => array( 'id' => '130', 'name' => 'Xbox One', 'color' => '#1E9D2C', 'slug' => 'xbox-one' ) ), (int) 20 => array( 'Platform' => array( 'id' => '131', 'name' => 'PlayStation 4', 'color' => '#4167B3', 'slug' => 'playstation-4' ) ), (int) 21 => array( 'Platform' => array( 'id' => '137', 'name' => 'Linux', 'color' => '#000000', 'slug' => 'linux' ) ), (int) 22 => array( 'Platform' => array( 'id' => '139', 'name' => 'Ouya', 'color' => '#FFFFFF', 'slug' => 'ouya' ) ), (int) 23 => array( 'Platform' => array( 'id' => '141', 'name' => 'New Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'new-nintendo-3ds' ) ), (int) 24 => array( 'Platform' => array( 'id' => '142', 'name' => 'Nintendo Switch', 'color' => '#e60012', 'slug' => 'nintendo-switch' ) ) ) $pv = array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ) $pk = (int) 4
$viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 2 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 3 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 4 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. 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Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => 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array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2', 'pf' => '' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game' $sort_class = '' $sort_title = 'Release Date' $sort_target = 'metacritic_desc' $url_for_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_reset_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_pf_filter = array( 'controller' => 'games', 'action' => 'index', 'pf' => 'gamecube' ) $pfObj = object(Platform) { name => 'Platform' validate => array( 'name' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ) ) useDbConfig => 'default' useTable => 'platforms' id => false data => array() schemaName => 'scaredtoplay_db' table => 'platforms' primaryKey => 'id' validationErrors => array() validationDomain => null tablePrefix => '' plugin => null alias => 'Platform' tableToModel => array( 'platforms' => 'Platform' ) cacheQueries => false belongsTo => array() hasOne => array() hasMany => array() hasAndBelongsToMany => array() actsAs => null Behaviors => object(BehaviorCollection) {} whitelist => array() cacheSources => true findQueryType => null recursive => (int) 1 order => null virtualFields => array() __backAssociation => array() __backInnerAssociation => array() __backOriginalAssociation => array() __backContainableAssociation => array() __safeUpdateMode => false useConsistentAfterFind => true findMethods => array( 'all' => true, 'first' => true, 'count' => true, 'neighbors' => true, 'list' => true, 'threaded' => true ) [protected] _schema => array( 'id' => array( [maximum depth reached] ), 'gb_id' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ), 'name' => array( [maximum depth reached] ), 'slug' => array( [maximum depth reached] ), 'icon' => array( [maximum depth reached] ), 'color' => array( [maximum depth reached] ), 'status' => array( [maximum depth reached] ), 'display_in_filter' => array( [maximum depth reached] ), 'created' => array( [maximum depth reached] ), 'modified' => array( [maximum depth reached] ) ) [protected] _associationKeys => array( 'belongsTo' => array( [maximum depth reached] ), 'hasOne' => array( [maximum depth reached] ), 'hasMany' => array( [maximum depth reached] ), 'hasAndBelongsToMany' => array( [maximum depth reached] ) ) [protected] _associations => array( (int) 0 => 'belongsTo', (int) 1 => 'hasOne', (int) 2 => 'hasMany', (int) 3 => 'hasAndBelongsToMany' ) [protected] _insertID => null [protected] _sourceConfigured => true [protected] _eventManager => object(CakeEventManager) {} [protected] _validator => null } $platforms = array( (int) 0 => array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ), (int) 1 => array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ), (int) 2 => array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ), (int) 3 => array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ), (int) 4 => array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ), (int) 5 => array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ), (int) 6 => array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ), (int) 7 => array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ), (int) 8 => array( 'Platform' => array( 'id' => '60', 'name' => 'iPod', 'color' => '#FFFFFF', 'slug' => 'ipod' ) ), (int) 9 => array( 'Platform' => array( 'id' => '81', 'name' => 'PC', 'color' => '#01C5F7', 'slug' => 'pc' ) ), (int) 10 => array( 'Platform' => array( 'id' => '83', 'name' => 'iPhone', 'color' => '#949494', 'slug' => 'iphone' ) ), (int) 11 => array( 'Platform' => array( 'id' => '103', 'name' => 'Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds' ) ), (int) 12 => array( 'Platform' => array( 'id' => '107', 'name' => 'iPad', 'color' => '#949494', 'slug' => 'ipad' ) ), (int) 13 => array( 'Platform' => array( 'id' => '109', 'name' => 'Android', 'color' => '#97bf21', 'slug' => 'android' ) ), (int) 14 => array( 'Platform' => array( 'id' => '110', 'name' => 'Windows Phone', 'color' => '#FFFFFF', 'slug' => 'windows-phone' ) ), (int) 15 => array( 'Platform' => array( 'id' => '115', 'name' => 'PlayStation Vita', 'color' => '#243088', 'slug' => 'playstation-vita' ) ), (int) 16 => array( 'Platform' => array( 'id' => '123', 'name' => 'Nintendo 3DS eShop', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds-eshop' ) ), (int) 17 => array( 'Platform' => array( 'id' => '124', 'name' => 'Wii U', 'color' => '#00ACCA', 'slug' => 'wii-u' ) ), (int) 18 => array( 'Platform' => array( 'id' => '128', 'name' => 'PlayStation Network (Vita)', 'color' => '#6a89c7', 'slug' => 'playstation-network-vita' ) ), (int) 19 => array( 'Platform' => array( 'id' => '130', 'name' => 'Xbox One', 'color' => '#1E9D2C', 'slug' => 'xbox-one' ) ), (int) 20 => array( 'Platform' => array( 'id' => '131', 'name' => 'PlayStation 4', 'color' => '#4167B3', 'slug' => 'playstation-4' ) ), (int) 21 => array( 'Platform' => array( 'id' => '137', 'name' => 'Linux', 'color' => '#000000', 'slug' => 'linux' ) ), (int) 22 => array( 'Platform' => array( 'id' => '139', 'name' => 'Ouya', 'color' => '#FFFFFF', 'slug' => 'ouya' ) ), (int) 23 => array( 'Platform' => array( 'id' => '141', 'name' => 'New Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'new-nintendo-3ds' ) ), (int) 24 => array( 'Platform' => array( 'id' => '142', 'name' => 'Nintendo Switch', 'color' => '#e60012', 'slug' => 'nintendo-switch' ) ) ) $pv = array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ) $pk = (int) 5
$viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 2 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 3 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 4 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. 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Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2', 'pf' => '' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game' $sort_class = '' $sort_title = 'Release Date' $sort_target = 'metacritic_desc' $url_for_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_reset_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_pf_filter = array( 'controller' => 'games', 'action' => 'index', 'pf' => 'xbox' ) $pfObj = object(Platform) { name => 'Platform' validate => array( 'name' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ) ) useDbConfig => 'default' useTable => 'platforms' id => false data => array() schemaName => 'scaredtoplay_db' table => 'platforms' primaryKey => 'id' validationErrors => array() validationDomain => null tablePrefix => '' plugin => null alias => 'Platform' tableToModel => array( 'platforms' => 'Platform' ) cacheQueries => false belongsTo => array() hasOne => array() hasMany => array() hasAndBelongsToMany => array() actsAs => null Behaviors => object(BehaviorCollection) {} whitelist => array() cacheSources => true findQueryType => null recursive => (int) 1 order => null virtualFields => array() __backAssociation => array() __backInnerAssociation => array() __backOriginalAssociation => array() __backContainableAssociation => array() __safeUpdateMode => false useConsistentAfterFind => true findMethods => array( 'all' => true, 'first' => true, 'count' => true, 'neighbors' => true, 'list' => true, 'threaded' => true ) [protected] _schema => array( 'id' => array( [maximum depth reached] ), 'gb_id' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ), 'name' => array( [maximum depth reached] ), 'slug' => array( [maximum depth reached] ), 'icon' => array( [maximum depth reached] ), 'color' => array( [maximum depth reached] ), 'status' => array( [maximum depth reached] ), 'display_in_filter' => array( [maximum depth reached] ), 'created' => array( [maximum depth reached] ), 'modified' => array( [maximum depth reached] ) ) [protected] _associationKeys => array( 'belongsTo' => array( [maximum depth reached] ), 'hasOne' => array( [maximum depth reached] ), 'hasMany' => array( [maximum depth reached] ), 'hasAndBelongsToMany' => array( [maximum depth reached] ) ) [protected] _associations => array( (int) 0 => 'belongsTo', (int) 1 => 'hasOne', (int) 2 => 'hasMany', (int) 3 => 'hasAndBelongsToMany' ) [protected] _insertID => null [protected] _sourceConfigured => true [protected] _eventManager => object(CakeEventManager) {} [protected] _validator => null } $platforms = array( (int) 0 => array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ), (int) 1 => array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ), (int) 2 => array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ), (int) 3 => array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ), (int) 4 => array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ), (int) 5 => array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ), (int) 6 => array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ), (int) 7 => array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ), (int) 8 => array( 'Platform' => array( 'id' => '60', 'name' => 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'Nintendo 3DS eShop', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds-eshop' ) ), (int) 17 => array( 'Platform' => array( 'id' => '124', 'name' => 'Wii U', 'color' => '#00ACCA', 'slug' => 'wii-u' ) ), (int) 18 => array( 'Platform' => array( 'id' => '128', 'name' => 'PlayStation Network (Vita)', 'color' => '#6a89c7', 'slug' => 'playstation-network-vita' ) ), (int) 19 => array( 'Platform' => array( 'id' => '130', 'name' => 'Xbox One', 'color' => '#1E9D2C', 'slug' => 'xbox-one' ) ), (int) 20 => array( 'Platform' => array( 'id' => '131', 'name' => 'PlayStation 4', 'color' => '#4167B3', 'slug' => 'playstation-4' ) ), (int) 21 => array( 'Platform' => array( 'id' => '137', 'name' => 'Linux', 'color' => '#000000', 'slug' => 'linux' ) ), (int) 22 => array( 'Platform' => array( 'id' => '139', 'name' => 'Ouya', 'color' => '#FFFFFF', 'slug' => 'ouya' ) ), (int) 23 => array( 'Platform' => array( 'id' => '141', 'name' => 'New Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'new-nintendo-3ds' ) ), (int) 24 => array( 'Platform' => array( 'id' => '142', 'name' => 'Nintendo Switch', 'color' => '#e60012', 'slug' => 'nintendo-switch' ) ) ) $pv = array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ) $pk = (int) 6
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=> '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ) ) ), (int) 3 => array( 'Game' => array( 'id' => '414', 'gb_id' => '46574', 'title' => 'Let It Die', 'slug' => 'let-it-die', 'small_desc' => 'A free-to-play, hack and slash roguelike, developed by Grasshopper Manufacture and published by Gung-Ho Entertainment for the PlayStation 4.', 'desc' => '<h2>History</h2><p>Originally unveiled under the name Lily Bergamo, the game was then completely retooled and resurfaced as Let it Die. It was released on December 3rd 2016, as part of an announcement during the PlayStation Experience. The game features music and sound design by composer Akira Yamaoka of Silent Hill fame. </p><h2>Tower of Barbs</h2><p>As described by MOTHER BARBS in the Hater Arcade:</p><p>"The Tower Barbs is located on the tiny 3.7 square mile island of South Tokyo. Legend has it, that this island was formed during the 'Earth Rage' tectonic disturbance of 2026. The tower stands 1,686 feet, the equivalent of a thirty story building, with super high ceilings. Many say that the tower is actually growing with each passing year. Legend has it, that a great treasure lies at the top of the tower. As such, many brave people often attempt to climb the tower, to obtain those riches. However, none have managed to survive the Tower's horrific trials. And thus, the tower stands as a grim reminder of the many lives lost in search of this mythical treasure. I hope that you too, will enjoy your climb of the tower, and experience the many wonders that it has to offer."</p><p>The main objective is to climb to the top of the Tower of Barbs, while taking on a number of enemies. In order to expedite the process, the Tower of Barbs has two elevators that the player can access. The first is accessible after the player reaches the power switch on any floor that is marked with an elevator on the map. They are only functional if the player has enough Kill Coins to pay the fee. The second elevator, is for subscribers of the DH Express service. Below are a list of its several functions:</p><h4>Jackals</h4><p>Dispatched by the Sunflower Ceremony Company, they retrieve corpses as well as steal equipment. As they are very high level, it is recommended to avoid them until the player is ready. They will only appear once they are first encountered them and if only too much time is spent in one area.</p><h4>Gyaku-Funsha</h4><p>It is called, the moving department store as it will move from place to place and only remain in the same location until the player quits the game. It is owned by Kommodore Suzuki's twin brother and usually contains rare materials for R&D.</p><h4>Collectibles</h4><p>Each floor contains pages from either the "Tales From The Barbs" comic or "YB Catalog." There are also stamps to be collected that require the player to complete a small rhythm mini-game.</p><p> </p><h2>Waiting Room</h2><p>The Waiting Room is a hub world where the player can interact with NPCs to unlock or purchase upgrades. Below are a list of its several functions:</p><h4>Vanishing Point</h4><p>Allows the player to return to the Hater Arcade and also heals them back to full health.</p><h4>Mingo Head</h4><p>Described as a Training Machine, it converts the experience gained in the Tower of Barbs into player levels. Each fighter archetype has a different set of stats and max level.</p><h4>Mushroom Club</h4><p>This is where the player can buy, sell or trade for Skill Decals. They work as temporary stat boosts that makes it easier and can change the way a fighter plays. There is also the option of buying Mushroom Stew which gives the player a premium decal.</p><h4>Fighter Freezer</h4><p>The rotating freezer that stores up to 10 fighters. They can be sent out on expeditions or kept to defend the Waiting Room while the player is in the Tower of Barbs.</p><h4>Item Storage</h4><p>Although the title describes the exact function this has in-game. The Item Storage also has a drop off, where the player can pick up gifts received from a variety of services. The player can access items stored when in the Choku-Funsha as well.</p><h4>Elevator</h4><p>The Elevator serves as a primary function within the Tower of Barbs. Once the player has located a power switch on a floor that is marked with an Elevator. They may then use it, at the cost of Kill Coins, to return to any floor that they have unlocked. The higher up your are, the more it costs to travel. There is also a Luxury Elevator that is offered to players as part of the DH express service.</p><h4>Choku-Funsha</h4><p>As the player progresses through the Tower of Barbs, they may encounter blueprints. Bringing them to Choku-Funsha, allows for items to be researched and developed, as to be readily available for purchase whenever the player needs it. You can also sell anything you find while climbing the Tower of Barbs, for additional Kill Coins.</p><h4>Tokyo Death Metro</h4><p>Unlocked after reaching floor 4, the Tokyo Death Metro allows for competitive play and base building. See full description below in section with the same name.</p><h4>Uncle Prime</h4><p>Once every 24 hours, Uncle Death will bring the player a randomized loot box. This is part of his service, called "Uncle Prime".</p><h4>Restroom</h4><p>The Restroom works as a storage and hostage facility for Haters that captured during Raids.</p><h4>Vending Machine "Hernia"</h4><p>After the player clears floor 10, the vending machine will unlock. "Hernia" as its called, will sell the player items that either heal or return them to the Waiting Room without the use of an Elevator.</p><h2>Hater Arcade</h2><p>The Hater Arcade is another hub world that allows the player interact directly with more NPCs. Below are a list of its several functions:</p><h4>Radio</h4><p>The Radio allows the player to change which station or individual song that plays in the Waiting Room. The furthest progressed into the Tower of Barbs, the more songs that unlock.</p><h4>Meijin Tips</h4><p>Anytime the player enters the Hater Arcade, Meijin will be turned to them. This signifies that he is ready to deliver a "Meijin Tip", which gives further insight into combat nuances that aren't fully described in the Underworld Rolodex.</p><h4>MOTHER BARBS</h4><p>MOTHER BARBS is an information terminal that gives backstory to various elements of the Tower of Barbs. More vignettes are unlocked the further the player progresses.</p><h4>Naomi's Laptop</h4><p>The player can take on side quests by interacting with Naomi's Laptop. It will offer the player various tasks to complete, in exchange for materials, items or currency.</p><h4>DeathDrive 128</h4><p>The arcade machine where Uncle Death sits and changes into his various sunglasses. This will return the player to the Waiting Room of the Tower of Barbs.</p><h2>Tokyo Death Metro</h2><p>The Tokyo Death Metro serves as the Multiplayer functionality of Let it Die. Below are a list of its several functions:</p><h4>My Team</h4><p>Players are encouraged to join a team based on their region. The game then aggregates information of the player as they perform raids on rival teams.</p><h4>Waiting Room</h4><p>The Waiting Room may be upgraded via this menu. Allowing the player to place fighters to defend from Raids while the player is inside the Tower of Barbs. They can also purchase upgrades for their equipment and run defense simulations.</p><h4>Raid</h4><p>Once a player has reached level 4 of the Tower of Barbs, they will be introduced to Raids via the Tokyo Death Metro terminal. This allows them to attack other players Waiting Room while they are inside the Tower of Barbs, Giving the player, a chance to capture enemy fighters and to steal their saved currency. Individual performance is added to the Team total. Captured enemies will then be held in the players Restroom and will siphon currency from them until they are rescued, had a ransom paid or the time expires. In the event, the enemy fighter will then be allowed to be recruited by the player.</p><h4>Report</h4><p>Anytime the player has had their Waiting Room invaded, a report will be made that breakdowns what occurred while the player was away.</p><h4>Ranking</h4><p>A network ranking system of individual and team performance regarding Raids performed using the Tokyo Death Metro.</p><h2>Characters</h2><h4>Uncle Death</h4><p>The guide and friend of the player as they traverse the Tower of Barbs. Uncle Death will return the player after they turn into a Hater after death. He also gives the player the, "Underworld Rolodex", which serves as a compendium and message inbox.</p><h4>Kiwako Seto</h4><p>A representative of the Continue Insurance Company and also runs the Direct Hell Express.</p><h4>Meijin</h4><p>A professional gamer who frequents the Hater Arcade.</p><h4>Naomi</h4><p>An employee of the Hater Arcade.</p><h4>Captain Yotsuyama</h4><p>The head of Yotsuyama Enterprises that gives the player a daily login bonus.</p><h4>Kommodore Suzuki</h4><p>The manager of the Choku-Funsha.</p><h4>Mushroom Magistrate</h4><p>The manager of the Mushroom Club.</p><h4>Tetsuo</h4><p>A railway employee who manages the Tokyo Death Metro terminal.</p><h4>Mingo Head</h4><p>The training machine located in the Waiting Room of the Tower of Barbs.</p><h2>Downloadable Content</h2><h4>Death Medals</h4><p>Let it Die uses in game currency called, "Death Medals", that the player can purchase via the PlayStation Network. They can be used in-game as part of the, "Direct Hell" service. This allows the player to:</p><ul><li>continue immediately after death called, "Continue Insurance"</li><li>exchange for "Kill Coins" to purchase in-game items</li><li>exchange for an increase in the slots for the players "Death Bag", or inventory</li><li>reduced time for Choku-funsha R&D of in-game items</li></ul><h4>Direct Hell Express</h4><p>Although it is yet to be released, the Direct Hell Express is a subscription service for Let It Die. The player can purchase a renewable monthly pass that offers them an array of benefits. It is also possible to receive a day pass as a log in bonus. Below is a list of benefits:</p><ul><li>a limited decal everyday as a login bonus</li><li>use of the royal elevator which doesn't require the use of Kill Coins to return to floors</li><li>an increase in the slots for the players Death Bag, or inventory</li></ul>', 'release_date' => '2016-12-03 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Comedy', 'genres' => 'Action', 'image' => '46574-let_it_die.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => '<div class="video"><video width="100%" height="100%" controls poster="https://www.scaredtoplay.com/uploads/games_videos/posters/let-it-die-414.jpg"><source src="https://www.scaredtoplay.com/uploads/games_videos/videos/let-it-die-414.mp4" type="video/mp4"></div>', 'video_filename' => 'let-it-die-414.mp4', 'video_original_url' => 'http://v.giantbomb.com/2013/09/19/tr_lilybergamo_091913_1800.mp4?api_key=0834f735d6e7932bb0b7d8b82cef18d3021d6ebc', 'video_poster_image' => 'let-it-die-414.jpg', 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:06', 'modified' => '2018-04-08 05:44:58' ), 'GamesPlatform' => array( 'id' => '1563', 'game_id' => '414', 'platform_id' => '131', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1879', 'game_id' => '414', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ) ), (int) 4 => array( 'Game' => array( 'id' => '307', 'gb_id' => '0', 'title' => 'UNLOVED', 'slug' => 'unloved', 'small_desc' => 'Based on the community award-winning Doom2 mod with the same name by the same creator, UNLOVED is reimagined in the Unreal Engine 4 to bring forth the unspeakable terror in new ways. Play coop with your friends, increase your skills, mod your weapons and face the horror that this unearthly place holds...', 'desc' => '<p>UNLOVED is based on the community award-winning mod for Doom2 with the same name by the same creator. UNLOVED is a strange place. A twisted reality. A nightmare that comes to life. A place where demons and abhorrent monsters manifest and possess the living with only one goal: to end you. Nothing wants you here. And there is no way out. Only the elevator that leads further and further down into the darkness of your insanity. </p> <p>Play alone or in a group of up to 4 players and explore the endless amount of basement levels that are procedurally arranged every time you enter. Work as a team, open new areas, find weapon-mods, solve personal challenges, complete level objectives and unlock new skills to survive this trip into the unknown.</p> <p><br /> <strong>Fast Paced Shooter Gameplay + Coop Features </strong><br /> The game resurrects the old-school fast paced action shooter gameplay. Combined with deadly monsters and modern coop-features that encourage playing in a team to stay alive in a harsh and deadly environment. Find and join other players online or play via LAN. If you don't feel like playing in a team, you can play alone just as well. </p> <p><strong>Randomly arranged Levels </strong><br /> Every basement area is generated from hand crafted level chunks that are randomly arranged. After that, certain areas get locked by the “Architect” and you have to find certain key items to access them. Every level has final rooms with objectives the player has to complete in order to leave the level. </p> <p><strong>Create your own unique Play-Style </strong><br /> Besides customizing your appearance, you can also create your own unique play-style. Equip magic trinkets with unearthly powers that can completely change the way you experience the game. Want to become super tough, or do you prefer to run super fast? Do you want to deal lots of damage, or have the highest chances of survival? The right combination of trinkets makes it possible and sets you apart from other players. </p> <p><strong>Play in 4 different Game Modes </strong><br /> If you want a different experience besides the Ultra Violence, you can also select alternative Game Modes that may suit your style a bit more. Classic Horror gets your blood pumping while you are desperately looking for enough ammunition to survive the next enemy. Arcade Style increases the already fast paced action to the max, giving you the ultimate killing frenzy experience. And then there is the HOT Mode - the most innovative game mode in years... </p> <p><strong>Find Weapon-Mods to be more efficient </strong><br /> Every weapon can be upgraded with special mods. These can alter the way a weapon functions in dramatic ways. They may change the way the weapon operates, increase fire rate or give boosts like speed reloading. </p> <p><strong>Gain Karma by completing personal Challenges </strong><br /> You don’t just get experience points for killing monsters. Each time you play, certain challenges are given to you. If you fulfill your personal objectives, you get Karma points that you can spend to upgrade your Persona. </p> <p><strong>Unlock new Items and the Mysteries that UNLOVED holds </strong><br /> Within the levels are different mysterious objects scattered. By collecting them, you can later unlock new player colors, ranks, trinkets and pieces of information that may or may not have clues about this unearthly realm of insanity.</p> ', 'release_date' => '2016-09-29 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => null, 'metacritics_rating_last_updated' => null, 'theme' => 'Fast Paced Shooter', 'genres' => 'Action Horror', 'image' => 'games_1476492931.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '1', 'avg_rating' => '60.00', 'avg_jump_rating' => '20.00', 'weighted_rating' => '22.00', 'weighted_jump_rating' => '8.67', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/31MEW7_S1Io" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => false, 'categories_updated' => '0', 'video_updated' => false, 'created' => '2016-10-14 20:55:31', 'modified' => '2016-12-16 08:24:42' ), 'GamesPlatform' => array( 'id' => '1281', 'game_id' => '307', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/28880/unloved-steam-cd-key/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2016-10-14 20:55:32', 'modified' => '2019-12-04 23:00:38', (int) 0 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1747', 'game_id' => '307', 'ip' => '141.101.98.250', 'username' => null, 'review' => null, 'rating' => '60.00', 'jump_rating' => '20', 'created' => '2016-12-16 08:24:38', 'modified' => '2016-12-16 08:24:38' ), 'GamesGcategory' => array( 'id' => '1359', 'game_id' => '307', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 5 => array( 'Game' => array( 'id' => '415', 'gb_id' => '54453', 'title' => 'BioShock: The Collection', 'slug' => 'bioshock-the-collection', 'small_desc' => 'Remastered versions of the BioShock trilogy in one collection.', 'desc' => '<h2>Overview</h2><p>Bioshock: The Collection is a remastered collection of the three BioShock games from the previous console generations, these being BioShock, BioShock 2 & BioShock Infinite.</p><h2>Announcement</h2><p>2K Games officially announced on June 30, 2016 that the collection would be coming to Xbox One & PlayStation 4 on September 13, 2016, then to PC on September 15, 2016.</p><p>If players had previously bought the PC versions of BioShock & BioShock 2 they were able to download a patch so it matches the new release for no extra cost. BioShock Infinite, however, was not released as part of the collection for the PC.</p><h2>New Content</h2><p>There is new content exclusive to the collection. In the original game players are able to walk around a virtual museum of concept works that never made it into the game. The downloadable challenge rooms are included also. In BioShock 2, the Minerva's Den DLC is included but the multiplayer portion of the game is not. Bioshock Infinite contains all previously released DLC.</p>', 'release_date' => '2016-09-13 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi,Alternate Historical,Steampunk', 'genres' => 'Compilation,First-Person Shooter', 'image' => '54453-bioshock_the_collection.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '0', 'avg_rating' => '0.00', 'avg_jump_rating' => null, 'weighted_rating' => null, 'weighted_jump_rating' => null, 'video_embed' => null, 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-02-23 06:35:18', 'modified' => '2018-04-07 05:44:59' ), 'GamesPlatform' => array( 'id' => '1564', 'game_id' => '415', 'platform_id' => '81', 'link1' => null, 'link2' => null, 'link1_price' => null, 'link2_price' => null, 'created' => null, 'modified' => null, (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => null, 'game_id' => null, 'ip' => null, 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => null, 'created' => null, 'modified' => null ), 'GamesGcategory' => array( 'id' => '1881', 'game_id' => '415', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ), (int) 7 => array( [maximum depth reached] ), (int) 8 => array( [maximum depth reached] ), (int) 9 => array( [maximum depth reached] ), (int) 10 => array( [maximum depth reached] ), (int) 11 => array( [maximum depth reached] ), (int) 12 => array( [maximum depth reached] ), (int) 13 => array( [maximum depth reached] ), (int) 14 => array( [maximum depth reached] ) ) ) ) $default_sort_by = 'release_desc' $sorting_url = '/games/index/cat:survival-horror' $filter_data = array( 'cat' => 'survival-horror', 'page' => '2', 'pf' => '' ) $paginate_url = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ) $page_title = 'BROWSE SURVIVAL HORROR HORROR GAMES' $meta_keywords = 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games' $meta_description = 'Browse and find your favorite Survival Horror games.' $title_for_layout = 'Survival Horror Horror Games | ScaredToPlay' $pc = 'games' $pm = 'Game' $sort_class = '' $sort_title = 'Release Date' $sort_target = 'metacritic_desc' $url_for_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_reset_filters = array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror' ) $url_for_pf_filter = array( 'controller' => 'games', 'action' => 'index', 'pf' => 'wii' ) $pfObj = object(Platform) { name => 'Platform' validate => array( 'name' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ) ) useDbConfig => 'default' useTable => 'platforms' id => false data => array() schemaName => 'scaredtoplay_db' table => 'platforms' primaryKey => 'id' validationErrors => array() validationDomain => null tablePrefix => '' plugin => null alias => 'Platform' tableToModel => array( 'platforms' => 'Platform' ) cacheQueries => false belongsTo => array() hasOne => array() hasMany => array() hasAndBelongsToMany => array() actsAs => null Behaviors => object(BehaviorCollection) {} whitelist => array() cacheSources => true findQueryType => null recursive => (int) 1 order => null virtualFields => array() __backAssociation => array() __backInnerAssociation => array() __backOriginalAssociation => array() __backContainableAssociation => array() __safeUpdateMode => false useConsistentAfterFind => true findMethods => array( 'all' => true, 'first' => true, 'count' => true, 'neighbors' => true, 'list' => true, 'threaded' => true ) [protected] _schema => array( 'id' => array( [maximum depth reached] ), 'gb_id' => array( [maximum depth reached] ), 'abbr' => array( [maximum depth reached] ), 'name' => array( [maximum depth reached] ), 'slug' => array( [maximum depth reached] ), 'icon' => array( [maximum depth reached] ), 'color' => array( [maximum depth reached] ), 'status' => array( [maximum depth reached] ), 'display_in_filter' => array( [maximum depth reached] ), 'created' => array( [maximum depth reached] ), 'modified' => array( [maximum depth reached] ) ) [protected] _associationKeys => array( 'belongsTo' => array( [maximum depth reached] ), 'hasOne' => array( [maximum depth reached] ), 'hasMany' => array( [maximum depth reached] ), 'hasAndBelongsToMany' => array( [maximum depth reached] ) ) [protected] _associations => array( (int) 0 => 'belongsTo', (int) 1 => 'hasOne', (int) 2 => 'hasMany', (int) 3 => 'hasAndBelongsToMany' ) [protected] _insertID => null [protected] _sourceConfigured => true [protected] _eventManager => object(CakeEventManager) {} [protected] _validator => null } $platforms = array( (int) 0 => array( 'Platform' => array( 'id' => '15', 'name' => 'Mac', 'color' => '#949494', 'slug' => 'mac' ) ), (int) 1 => array( 'Platform' => array( 'id' => '16', 'name' => 'PlayStation Portable', 'color' => '#FFFFFF', 'slug' => 'playstation-portable' ) ), (int) 2 => array( 'Platform' => array( 'id' => '17', 'name' => 'PlayStation 2', 'color' => '#333333', 'slug' => 'playstation-2' ) ), (int) 3 => array( 'Platform' => array( 'id' => '18', 'name' => 'Xbox 360', 'color' => '#90C345', 'slug' => 'xbox-360' ) ), (int) 4 => array( 'Platform' => array( 'id' => '20', 'name' => 'PlayStation', 'color' => '#FFFFFF', 'slug' => 'playstation' ) ), (int) 5 => array( 'Platform' => array( 'id' => '21', 'name' => 'GameCube', 'color' => '#FFFFFF', 'slug' => 'gamecube' ) ), (int) 6 => array( 'Platform' => array( 'id' => '30', 'name' => 'Xbox', 'color' => '#90C345', 'slug' => 'xbox' ) ), (int) 7 => array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ), (int) 8 => array( 'Platform' => array( 'id' => '60', 'name' => 'iPod', 'color' => '#FFFFFF', 'slug' => 'ipod' ) ), (int) 9 => array( 'Platform' => array( 'id' => '81', 'name' => 'PC', 'color' => '#01C5F7', 'slug' => 'pc' ) ), (int) 10 => array( 'Platform' => array( 'id' => '83', 'name' => 'iPhone', 'color' => '#949494', 'slug' => 'iphone' ) ), (int) 11 => array( 'Platform' => array( 'id' => '103', 'name' => 'Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds' ) ), (int) 12 => array( 'Platform' => array( 'id' => '107', 'name' => 'iPad', 'color' => '#949494', 'slug' => 'ipad' ) ), (int) 13 => array( 'Platform' => array( 'id' => '109', 'name' => 'Android', 'color' => '#97bf21', 'slug' => 'android' ) ), (int) 14 => array( 'Platform' => array( 'id' => '110', 'name' => 'Windows Phone', 'color' => '#FFFFFF', 'slug' => 'windows-phone' ) ), (int) 15 => array( 'Platform' => array( 'id' => '115', 'name' => 'PlayStation Vita', 'color' => '#243088', 'slug' => 'playstation-vita' ) ), (int) 16 => array( 'Platform' => array( 'id' => '123', 'name' => 'Nintendo 3DS eShop', 'color' => '#FFFFFF', 'slug' => 'nintendo-3ds-eshop' ) ), (int) 17 => array( 'Platform' => array( 'id' => '124', 'name' => 'Wii U', 'color' => '#00ACCA', 'slug' => 'wii-u' ) ), (int) 18 => array( 'Platform' => array( 'id' => '128', 'name' => 'PlayStation Network (Vita)', 'color' => '#6a89c7', 'slug' => 'playstation-network-vita' ) ), (int) 19 => array( 'Platform' => array( 'id' => '130', 'name' => 'Xbox One', 'color' => '#1E9D2C', 'slug' => 'xbox-one' ) ), (int) 20 => array( 'Platform' => array( 'id' => '131', 'name' => 'PlayStation 4', 'color' => '#4167B3', 'slug' => 'playstation-4' ) ), (int) 21 => array( 'Platform' => array( 'id' => '137', 'name' => 'Linux', 'color' => '#000000', 'slug' => 'linux' ) ), (int) 22 => array( 'Platform' => array( 'id' => '139', 'name' => 'Ouya', 'color' => '#FFFFFF', 'slug' => 'ouya' ) ), (int) 23 => array( 'Platform' => array( 'id' => '141', 'name' => 'New Nintendo 3DS', 'color' => '#FFFFFF', 'slug' => 'new-nintendo-3ds' ) ), (int) 24 => array( 'Platform' => array( 'id' => '142', 'name' => 'Nintendo Switch', 'color' => '#e60012', 'slug' => 'nintendo-switch' ) ) ) $pv = array( 'Platform' => array( 'id' => '33', 'name' => 'Wii', 'color' => '#FFFFFF', 'slug' => 'wii' ) ) $pk = (int) 7
$viewFile = '/home.md10/home/scaredtoplay.com/public_html/app/View/Games/index.ctp' $dataForView = array( 'games_array' => array( (int) 0 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 1 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 2 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 3 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 4 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array([maximum depth reached]), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ), (int) 5 => array( 'Game' => array( [maximum depth reached] ), 'GamesPlatform' => array( [maximum depth reached] ), 'Review' => array( [maximum depth reached] ), 'GamesGcategory' => array( [maximum depth reached] ), 'GameImage' => array( [maximum depth reached] ), 'Platform' => array( [maximum depth reached] ), 'Gcategory' => array( [maximum depth reached] ) ) ), 'default_sort_by' => 'release_desc', 'sorting_url' => '/games/index/cat:survival-horror', 'filter_data' => array( 'cat' => 'survival-horror', 'page' => '2' ), 'paginate_url' => array( 'controller' => 'games', 'action' => 'index', 'cat' => 'survival-horror', 'page' => '2' ), 'page_title' => 'BROWSE SURVIVAL HORROR HORROR GAMES', 'meta_keywords' => 'Survival Horror horror games, best Survival Horror horror games, top Survival Horror horror games', 'meta_description' => 'Browse and find your favorite Survival Horror games.', 'title_for_layout' => 'Survival Horror Horror Games | ScaredToPlay', 'pc' => 'games', 'pm' => 'Game' ) $games_array = array( (int) 0 => array( 'Game' => array( 'id' => '490', 'gb_id' => '54218', 'title' => 'Observer', 'slug' => 'observer', 'small_desc' => 'A cyberpunk horror game from the creators of Layers of Fear.', 'desc' => '', 'release_date' => '2017-08-17 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2017', 'expected_release_month' => '8', 'expected_release_day' => '15', 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Cyberpunk', 'genres' => '', 'image' => 'games_1504981288.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '70.00', 'avg_jump_rating' => '86.00', 'weighted_rating' => '40.22', 'weighted_jump_rating' => '75.07', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/cvK4l-nvWwI" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2017-07-29 05:25:30', 'modified' => '2019-05-20 03:41:21' ), 'GamesPlatform' => array( 'id' => '1791', 'game_id' => '490', 'platform_id' => '81', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2017-09-09 14:21:28', 'modified' => '2017-09-09 14:21:28', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '2033', 'game_id' => '490', 'ip' => '162.158.114.43', 'username' => null, 'review' => null, 'rating' => '70.00', 'jump_rating' => '70', 'created' => '2017-08-27 15:26:07', 'modified' => '2017-08-27 15:26:07' ), 'GamesGcategory' => array( 'id' => '2229', 'game_id' => '490', 'gcategory_id' => '70' ), 'GameImage' => array( (int) 0 => array( [maximum depth reached] ) ), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ) ) ), (int) 1 => array( 'Game' => array( 'id' => '209', 'gb_id' => '48099', 'title' => 'Outlast 2', 'slug' => 'outlast-2', 'small_desc' => 'A follow up to Outlast from Red Barrels.', 'desc' => '', 'release_date' => '2017-04-25 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => null, 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => '2015-07-31', 'theme' => 'Horror', 'genres' => 'Adventure', 'image' => 'games_1454338284.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '11', 'avg_rating' => '81.82', 'avg_jump_rating' => '75.71', 'weighted_rating' => '80.91', 'weighted_jump_rating' => '71.46', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/QTM2655BA6U" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => true, 'created' => '2015-07-22 02:32:57', 'modified' => '2020-03-14 23:47:44' ), 'GamesPlatform' => array( 'id' => '1700', 'game_id' => '209', 'platform_id' => '81', 'link1' => 'https://www.kinguin.net/category/36325/outlast-2-steam-gift/?r=1143', 'link2' => '', 'link1_price' => '0.00', 'link2_price' => '0.00', 'created' => '2017-04-27 08:37:14', 'modified' => '2019-12-04 23:00:39', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1935', 'game_id' => '209', 'ip' => '162.158.79.92', 'username' => null, 'review' => null, 'rating' => null, 'jump_rating' => '10', 'created' => '2017-05-08 19:59:11', 'modified' => '2017-05-08 19:59:11' ), 'GamesGcategory' => array( 'id' => '2196', 'game_id' => '209', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ) ), 'Gcategory' => array( (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ), (int) 2 => array( [maximum depth reached] ), (int) 3 => array( [maximum depth reached] ), (int) 4 => array( [maximum depth reached] ), (int) 5 => array( [maximum depth reached] ), (int) 6 => array( [maximum depth reached] ) ) ), (int) 2 => array( 'Game' => array( 'id' => '276', 'gb_id' => '39369', 'title' => 'Routine', 'slug' => 'routine', 'small_desc' => 'A first person survival horror game set on an abandoned Moon base, Routine draws influence from an 80s vision of the future. The main objective is to uncover the truth in a place where death is permanent.', 'desc' => '<h2>Overview</h2> <p>Routine is a non-linear, first person survival horror game with procedurally generated environments. It's set on an abandoned Moon Base, in an 80s vision of the future, called the "Lunar Research Station". Go into the dark depths of the base to uncover the truth. Survive as long as you can to collect enough data to reveal the strange disappearance of the crew.</p> <p>The game was announced at Gamescom 2012, Routine was later Greenlit on Steam. The developers have no set date for when the game will release.</p> <h2>Gameplay</h2> <p>The game features a 'roguelike' system for random generation of hazards, AI locations and items; with only one life. The game has no HUD, or scoring systems. It also has multiple endings that are based on your actions. Permadeath will occur upon failure. Players are equipped with a weapon called "CAT" ("Cosmonaut Assistance Tool") that can be upgraded with floppy disks, which directly affect how the weapon reacts.</p> <p>Implementation of the virtual reality head-mounted display Oculus Rift is expected at launch.</p> <h2>External Links</h2> <ul> <li>Official site</li> <li>Steam Greenlight page</li> </ul> ', 'release_date' => '2017-03-31 00:00:00', 'dont_show_upcoming_date' => false, 'expected_release_year' => '2016', 'expected_release_month' => null, 'expected_release_day' => null, 'metacritic_rating' => '0', 'metacritics_rating_last_updated' => null, 'theme' => 'Horror,Sci-Fi', 'genres' => 'Adventure', 'image' => '39369-routine.jpg', 'meta_title' => '', 'meta_keyword' => '', 'meta_desc' => '', 'review_count' => '0', 'rating_count' => '2', 'avg_rating' => '75.00', 'avg_jump_rating' => '86.67', 'weighted_rating' => '43.00', 'weighted_jump_rating' => '61.88', 'video_embed' => '<iframe width="100%" height="100%" src="https://www.youtube.com/embed/iAcAd1fUiy8" frameborder="0" allowfullscreen></iframe>', 'video_filename' => null, 'video_original_url' => null, 'video_poster_image' => null, 'status' => true, 'image_updated' => true, 'categories_updated' => '1', 'video_updated' => false, 'created' => '2016-02-02 07:30:29', 'modified' => '2018-04-08 23:44:57' ), 'GamesPlatform' => array( 'id' => '1298', 'game_id' => '276', 'platform_id' => '15', 'link1' => '', 'link2' => '', 'link1_price' => null, 'link2_price' => null, 'created' => '2016-11-13 22:56:18', 'modified' => '2016-11-13 22:56:18', (int) 0 => array( [maximum depth reached] ), (int) 1 => array( [maximum depth reached] ) ), 'Review' => array( 'id' => '1960', 'game_id' => '276', 'ip' => '108.162.216.109', 'username' => null, 'review' => null, 'rating' => '50.00', 'jump_rating' => '100', 'created' => '2017-06-01 11:22:01', 'modified' => '2017-06-01 11:22:01' ), 'GamesGcategory' => array( 'id' => '1368', 'game_id' => '276', 'gcategory_id' => '70' ), 'GameImage' => array(), 'Platform' => array(